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mindofender
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Elements In the World
Suggestion: Flooding. Open a gate, water floods from it (kind of like a watery trap.)
Comment by
mindofender
November 2013
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Elements In the World
What about those who just didn't get the chains broken?
Comment by
mindofender
November 2013
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Map Sections
Sweet, sounds good.
Comment by
mindofender
November 2013
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Introduce Yourself!
Hello! I'm Logan, a fourth-year ANSA major at RIT. Most of my knowledge is working with computers and already-compiled code, but I can code in C++, have moderate HTML skills, can do some Bash and Perl scripting, but mostly I'm good for d…
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mindofender
November 2013
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Map Chaining...
I'd say you could use random mode. Maybe have the "pick-and-choose" be an end-game thing. Easiest way to do it is probably just go off of the "How many players" value -- for example, if the first map the player picked was …
Comment by
mindofender
November 2013
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Elements In the World
In that case, what happens if the train is missed, or if (as frequently happens) not all the chains get cut? Is it that people who are free win completely, and those who are still chained/dead lose completely? Or should there be a second option fo…
Comment by
mindofender
November 2013
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Two vs Two (vs Two vs Two) Race!
In addition to that, how about something where if you toggle a certain set of switches, it replaces a gate, so that the opponents (if they haven't gotten through already) have to go back and re-toggle the switches to remove it again.
Comment by
mindofender
November 2013
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mindofender
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